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So, you wanna be a healer huh? If you’re planning to level up Conjurer you’ve come to the right place! Our Conjurer leveling guide will definitely help you speed things up!
This page is strictly for Conjurer – focusing more on CNJ specific info like skills, traits, and playstyle notes. The GENERAL PROCESS that you should be following is outlined in our GENERAL LEVELING GUIDE: Which you should be using ALONGSIDE THIS GUIDE.
Leveling Methods, References and Reminders
In these boxes, I’ll put info that you’ll likely be referring to (or discovering) while leveling up your Conjurer.
Last but not least of these reminders, always logout at a sanctuary. It’s noted by the moon icon on the right side of your EXP bar. You gain rested EXP in these areas!
Conjurer Leveling – 01 to 30
If this is your first character:
MAIN SCENARIO QUEST IS YOUR FIRST PRIORITY.
L1 Skill Unlocked – Stone: Your bread and butter damage spell. This is pretty much your “basic attack”.
L2 Skill Unlocked – Cure: Your first heal, but by no means worst! It’s super mana efficient – and this remains true for all of time!
L4 Skill Unlocked – Aero: Damage over time (DoT) spell. Don’t use or refresh it on enemies that die very quickly. For the most part, it’s a great spell to open fights with.
L5 CNJ Class Quest – check in on your guildmaster, E-Sumi-Yan, in Old Gridania – Conjurers’ Guild. These spawn every 5 levels up until 50, and can give you notable rewards (besides, you NEED to do them to become a White Mage).
L8 Role Action slot I unlocked – Cleric Stance. This has “some” use leveling up… It’s not the best but it’s something… 5% isn’t relevant this early on.
L10 CNJ Class Quest – check in on your guildmaster in Gridania – Conjurers’ Guild.
L10 Skill Unlocked – Medica: Is your basic Area of Effect (AoE). The AoE centers around you. Usually only good when at least 3 people need a heal.
L12 Skill Unlocked – Raise: Resurrects a dead ally, but has a hefty cast time. Rumored butt buddy of Swiftcast.
L12 Role Action slot II unlocked – Break: I have mixed feelings for this. It’s great as an opener, but would you do it over Stone? Even in a raid scenario, it’s very unlikely that this is the best source of the Heavy debuff. Overall it’s quite poor.
L15 CNJ Class Quest unlocks Fluid Aura: check in on your guildmaster in Gridania – Conjurers’ Guild.
Fluid Aura pushes an enemy away from you. Great for interrupting while soloing. Be wary using this in dungeons as repositioning annoys people. In the case of dungeons, it’s great for pushing ranged mobs towards tanks, and interrupting mobs near walls for minimal movement.
L16 Role Actions Slot III unlocked – Protect: FREE PASSIVE DEFENSES! Reconfigure your role skills as to put this at the very first slot. Needless to say keep it up on yourself (and your party members) at all times.
L18 Skill Unlocked – Stone II: Replaces Stone as your basic DPS skill. Nothing fancy, just a (VERY WELCOME) increase in damage.
L20 Role Actions Slot III unlocked – Esuna: is “only useful when it’s useful”. Removing debuffs doesn’t happen often but you’ll be thankful you had Esuna when it does happen. Put this on the second slot.
L20 CNJ Class Quest – check in on your guildmaster in Old Gridania – Conjurers’ Guild.
L24 Role Actions Slot III unlocked – Lucid Dreaming: is your best friend. Provides a large mana regeneration buff. Put it on the third slot.
L25 CNJ Class Quest – check in on your guildmaster in Old Gridania – Conjurers’ Guild.
L26 Skill Unlocked – Repose: Sleeps an enemy (it wakes up if you hit it). Useful for quests where you interact with things, preventing mobs from bothering you. Doesn’t see much use these days.
Once you hit level 30 FULL STOP! It’s time you evolve into a job class – in your case that’s White Mage (WHM)!
The prerequisites to unlocking the quest are simply finishing ALL CNJ class quests up to level 30.
L30 Job quest unlocks – Cure II, and the prereq for White Mage (WHM).
Cure II: Is your “big heal”, it is not as mana efficient as CI but it gives a chunky amount of healing. When to use Cure I or Cure II is a bit of a topic, but let me simplify it for now by saying “Either your tank is taking massive damage, or you wanna save a GCD”.
Completing this quest marks your final class quest as Conjurer. You now have the right to become a White Mage!
How to become a White Mage?
The quest to become a White Mage is Seer Folly, found in Conjurers’ Guild. Completing this quest gives you Soul of the White Mage, and Presence of Mind skill.
Soul of the White Mage is your job soul crystal. To become a White Mage you merely have to equip it (it’s on the lower right most equipment slot). Equipping the soul crystal is a tiny bit of a hassle since you have to rebind your skills, and reconfigure your equipment set. But it’s okay since you’ll likely never be a Conjurer again.
And with that YOU’RE DONE WITH LEVELING Conjurer! Congrats!
Feel free to proceed to the White Mage Leveling Guide. Hopefully, our CNJ Leveling Guide helped you out. I main White Mage (and play all healers), lemme tell you that this is a rewarding path you chose!
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1 thought on “FFXIV Conjurer (CNJ) Leveling Guide & Rotation | ShB UPDATED”
Good guide, after two days I’m Lvl 23 and defeated Ifrit :)