FFXIV 3.2 Black Mage (BLM) Best in Slot (BiS) Gear

3.2 UPDATED! BLM Best in slot guide! “Lose Eno delete acct”. BLM Lore buy order, Melding, Pages & Normals, more!

Come back to prove that magic beats machinery in 3.2? Thanks for checking out out 3.2 BLM BiS! If it was a little unclear to anyone last time – it’s damn certain NOW: Spell Speed is king. Shoutout to our BLM Bazu Zhilei.

Quicknotes: SS is the undoubted emperor of stats for Black Mages – if you disagree, this is not the BiS for you.

Navigation: Black Mage BiS
BLM BiS | Discussion | Lore Buy Order | Crafted TBA

3.2 Black Mage Best-in-Slot

BLMBLM BiSMeld 1Meld 2AccSSCritDet
WeaponMidan Metal RodCRIT VCRIT V-1232483
Offhand-------
HelmMidan Horn of CastingACC VACC V246948-
BodyMidan Coat of CastingSS VSS V-102112-
HandAugmented Hailstorm Gloves of CastingSS VSS V692448-
BeltMidan Belt of CastingSS V--48-49
LegsAugmented Hailstorm Bottoms of CastingACC VACC V24112-75
BootsAugmented Hailstorm Boots of CastingSS VSS IV-6969-
NeckAugmented Primal Choker of CastingSS V-5112-34
EarringAugmented Primal Earrings of CastingSS V--48-49
WristMidan Bracelets of CastingACC V-1251-34
RingMidan Ring of CastingSS V-5112-34
RingAugmented Primal Ring of CastingACC V-125136-
FoodMarron Glace--1137--
StatsTotals from gear254758337358
Grand total6081112691576

 

BLM BiS Discussion

1100+ Spell Speed – I can end the discussion with that.

So why not crit? So here’s how it works SS works better the more of it you have – hands down. In an extreme example, you only need a few points of SS to decrease cast time from 0.2 to 0.1 – that’s a 100% DPS increase (in this unrealistic but easy to understand scenario).

But crit works better when stacked, too? Yes it does, but not as good as SS with for BLM – since they have an infinite resource it’s all about getting as many fire cycles as you can in a fight or phase, NOT about getting the most damage per skill you do.

SS also increases your safety by a large margin – a stat that CRIT simply cannot emulate in any way shape or form. KEEPING your ENO, squeezing MORE from LEYLINES, moving out of danger AoE faster – there’s countless immeasurable bonuses SS grants to any BLM.

As for the gear there’s very little to discuss in this patch. Does it have SS? Wear it. None? Accuracy. It was a brainless process to reach this point.

Accuracy Cap? You need 6x ACC V’s to cap – 7 without food.

Creme Brulee vs Marron Glace? Is honestly a non-issue. You have to meld an extra ACCV to cover for the loss of Marron Glace. It’s maybe… MAYBE better by around 0.0004%. maybe. But the cost? Secretly, many of us care about how expensive Creme Brulee can be :)

At this point I’m just reaching into the void for more discussion points. Unupgraded Ring, while tempting – is likely a DPS loss. but again, if you’re an SS freak go for it… it’s another “Decimal” change, man.

BLM Lore Tomestone Buy Order

The lore tomestone spending order is to get BiS fastest:

  • Weapon: is priority but you may not have the hypercharged tome. Just go down the list for a bit while you wait.
  • Legs: By order of Midan depth
  • Gloves (Need accuracy?) Boots (Has better DPS).
  • Ring > Choker (Accuracy) > Earring (DPS).

ANYTHING ELSE IS OPTIONAL: left-side fillers should be prioritized (Chest, Head, Belt) then Bracelet, Ring (230).

USING UP PAGES AND MIDAS NORMAL PARTS

Click on the expandables below to see how you should spend pages, and which Midas Normal parts to get first –

Midan Savage Pages

MIDAN SAVAGE PAGES

The goal with this listed strat is to gain BiS fastest

A5S: Belt > Ring > Bracelet > Any
A6S: Head > Illuminati Dark Gobcoat  x 3 > Any
A7S: Illuminati Taut Gobtwine x 3 > Any
A8S: Weapon > Body > Any (Gobdip and wait for Staff is OK)

Midan Normal Parts

MIDAN NORMAL PARTS

“what should BLM’s pick up in Midas normal”! Is a common question, so here it is! This is a general thing, and people might have varying levels of gear or goals but as a catch-all good enough recommendation:

BLMM1NM2NM3NM4N
Week 1chainlenslensshaft
Week 2boltpedalcrankshaft
Week 3boltpedalcrankshaft
Week 4boltboltANYshaft

Getting pants is our priority with lore so we avoid it here. Shaft, while stats aren’t bad – it’s more of a concession to Midan Chest BiS and us having to use a filler for quite some time. This takes care of most left-side pieces to assist in survivability. Bolts? Ring > Earring > Any. Week5+ ANY.

Click the above!!!

BLM Crafted Gear Viability

To be updated later on to make all other BiS pages. 90% of info you’re here for is here already anyways.

Navigation: Black Mage BiS
BLM BiS | Discussion | Lore Buy Order | Crafted TBA

With 1000+ SS I hope it also increases the speed in which you acquire your Black Mage BiS in 3.2! GL with it!

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FFXIV Black Mage (BLM) Cross Class skills guide

Click on our
Caster DPS Role Actions Guide
for the updated version!

What are the Thaumaturge -> Black Mage Cross Class Skills? Here, we will be strictly discussing the cross-class skills Black Mage can get.

How many cross-class skills can I get as a Black Mage? Any job class may only equip five (5) cross-class skills.

From what other classes does Black Mage get skills from? Arcanist and Archer.

What are the best Black Mage cross-class skills? This is discussed below.

Full list of Black Mage (BLM) Cross-class skills

NameIconLevelDescriptionFrom Class
Ruin1Unaspected damage nuke.Arcanist (ACN)
Physick4Restores target's HPArcanist (ACN)
Raging Strikes4Increases damage dealtArcher (ARC)
Virus12Reduces target's STR, DEXArcanist (ACN)
Hawk's Eye26Increases DEX and physical accuracyArcher (ARC)
Eye for an Eye34Erects a barrier on a party member that when struck the striker will deal less damageArcanist (ACN)
Quelling Strikes34Reduces enmity generated by each attackArcher (ARC)

Black Mage (BLM) Cross-class skills discussion

Well, you got some slim pickings here.

Ruin and Hawks Eye are useless to you. There’s no debating this.

Physick is arguably your best cross class skill. Infinite cures with Umbral Ice is never bad in a bind.

Virus is a welcome debuff. Reducing damage, parry and block strength (and chance). Admittedly, this one isn’t used very often even by ACN’s SCH’s and SMN’s… I wonder why.

Eye for an Eye – Deceptively useful. The availability of this skill amongst many classes rewards an organized group by taking turns putting this buff on the tank.

Quelling Strikes – Ah, the best one you can get. If you like opening with Thunder -> Fire, you’re going to need this to offset the threat.

Raging Strikes – An obvious choice. Only use it when you’re in your Fire phase.

Well, since you can get seven, and 2 are garbage, I guess the choice is obvious…

Ideal Black Mage (BLM) Cross-class progression

  1. Thaumaturge to 15 for: Unlocking other classes.
  2. Arcanist to for: Physick.
  3. Archer to 4 for: Raging Strikes.
  4. Thaumaturge to 30 for: BLM Requirement.
  5. Archer to 15 for: BLM Requirement (Raging Strikes).
  6. Black Mage to 50 for: Maximum level.
  7. Archer to to 34 for: Quelling Strikes.
  8. Arcanist to 34 for: Eye for an Eye (All Cross-class skills obtained)

Getting Physick (Arcanist 4) is really really really (really) worth it, and is probably your most important cross-class skill aside from Quelling Strikes.

Summary

  • Black Mages use skills from: Archer and Arcanist.
  • Physick. Get this. Use it. Profit. Combine it with Swiftcast if you like!?
  • Eye for an Eye is a decent raid helping skill. Also, get used to timing Quelling Strikes.
  • Best Black Mage Cross-Class skills:
    Physick, Raging Strikes, Quelling Strikes, Virus, Eye for an Eye.

More Info: Thaumaturge | Black Mage | THM BLM Stats

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FFXIV Thaumaturge / Black Mage Stats & Materia Guide

What’s a good thaumaturge stats build? What are useful black mage stats? Thaumaturge / Black Mage materia? If any of these questions brought you here, you came to the right place. Whether its by stat allocation, gear or materia, knowing what stats your Thaumaturge or Black Mage need should never be far from mind!

Thaumaturge (THM) & Black Mage (BLM) Stats

What are the thaumaturge or black mage stat weights?

INT > Critical Chance > Determination  > PIE  > Spell Speed > VIT

*These may vary slightly from patch to patch, or by personal preference. Following the recommendation above will always give you a good THM & BLM build.

Thaumaturge (THM) & Black Mage (BLM) Primary Stats Allocation

What stats should I add as a thaumaturge or black mage?

INT > PIE  > VIT

Since this is where people may mess up the most, I’ll explain it in word for word. When you allocate stats, put as much points into INT (Intelligence) as you can. If you cannot put any more points into INT, place points into PIE (Piety). If you cannot put any more points into INT and/or PIE, invest in VIT (Vitality).

Intelligence – INT = Magic damage increase. An obvious choice to stack.

PIE – A very interesting stat for these guys. Useless when in Umbral Ice phase, but extending Astral Fire phases by even 1 spell can be huge.

VIT – HP Pool. No other stat is even close to being useful. THM’s and BLM’s have the smallest HP pools in the game, every point in this is welcome.

Mahiko’s Note – Honestly, I think PIE is more important than determination, depending if certain mana pool thresholds are met. Again this is more advanced stuff, probably meant for the eventual page 2 of these articles…

 

Thaumaturge (THM) & Black Mage (BLM) Secondary Stats

What are good secondary stats for thaumaturge or black mage, and why?

Critical Chance > Determination  > Skill Speed

While you can’t allocate this directly, these will be heavily considered when picking gear upgrades and slotting materia.

Critical Chance – Hands down, THM’s and BLM’s want crit. Every spell done while on Astral Fire is too valuable. Maximizing each spell is the name of the game here.

Determination – Less desirable for THM’s, but still very good. You can even use the +healing! (Arcanist cross-class [Physick])

Spell Speed – While this stat isn’t really too good on THM’s, any DPS increase is welcome.

Thaumaturge (THM) & Black Mage (BLM) Materia

This is directly related to the first section. As you may know, all gear has a limit for each stat it can have, the higher its Item Level, the higher amount of stats it can hold. So the idea is to max out (or get close to maxing out) the left most, and work your way right. Again:

INT > Critical Chance > Determination  > PIE  > Spell Speed > VIT

Materia Name
INT: Intelligence
PIE: Piety
VIT: Vitality
Critical Chance: Savage Aim
Determination: Savage Might
Spell Speed: Quicktongue

See Also: Materia Guide | Melding Guide

Summary:

  • Overall THM  BLM stat importance: INT > Critical Chance > Determination  > PIE  > Spell Speed > VIT
  • THM BLM Stat allocation: INT > PIE > VIT
  • Secondary stats for THM  BLM: Critical Chance > Determination  > Spell Speed
  • Reference links: Thaumaturge FAQ, Black Mage FAQ.
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Have a question about THM /BLM? Chime in on the comments or in our Thaumatuge / Black Mage Forums.

FFXIV ARR Job guides and FAQ’s!

Just in time for this beta weekend, we released a mini-guide and FAQ for all the advanced Jobs in FFXIV A Realm Reborn!

Anything you need from skills, stats, traits, locations, requirements – and more!

Don’t get caught wasting time this beta weekend – check them out now!

 

 

Bard Job FAQ / Guide – FFXIV ARR

Dragoon Job FAQ / Guide – FFXIV ARR

Monk Job FAQ / Guide – FFXIV ARR

Paladin Job FAQ / Guide – FFXIV ARR

Warrior Job FAQ / Guide – FFXIV ARR

White Mage Job FAQ / Guide – FFXIV ARR

Black Mage Job FAQ / Guide – FFXIV ARR

Scholar Job FAQ / Guide – FFXIV ARR

Summoner Job FAQ / Guide – FFXIV ARR

Since we hate searching and coming up with results for 1.0, we clearly state that these guides are for FFXIV A Realm Reborn, or ARR! Bear with us for the insistent labeling!

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