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What are the Marauder-> Warrior Cross Class Skills? Here, we will be strictly discussing the cross-class skills Warrior can get.
How many cross-class skills can I get as a Warrior? Any job class may only equip five (5) cross-class skills.
From what other classes does Warrior get skills from? Gladiator and Pugilist.
What are the best Warrior cross-class skills? This is discussed below.
Full list of Warrior (WAR) Cross-class skills
Name | Icon | Level | Description | From Class |
---|---|---|---|---|
Savage Blade | 4 | Attack that generates enmity | Gladiator (GLA) | |
Featherfoot | 4 | Increases evasion | Pugilist (PGL) | |
Flash | 8 | Increases enmity in all nearby enemies | Gladiator (GLA) | |
Second Wind | 8 | Instantly restores own HP | Pugilist (PGL) | |
Convalescence | 10 | Increases HP restored by spells or actions | Gladiator (GLA) | |
Haymaker | 10 | Delivers an blow after evading an attack | Pugilist (PGL) | |
Internal Release | 12 | Increases critical hit rate | Pugilist (PGL) | |
Provoke | 22 | Increases enmity in target | Gladiator (GLA) | |
Awareness | 34 | Nullifies chance of suffering critical damage | Gladiator (GLA) | |
Mantra | 42 | Increases HP recovery via curing magic by 5% for self and nearby party members | Pugilist (PGL) |
Warrior (WAR) Cross-class skills discussion
SET IN STONE: Provoke > Internal Release > Convalescence > Awareness > (Last slot: FLEX)
Savage Blade – Useles since you have your own version.
Featherfoot, Haymaker – This duo is technically most utilized by the Warrior. Is it worth 2 slots? No… it really isn’t.
Flash – Is pretty good in 4-mans. It’s a contender for FLEX slot in SOME ENCOUNTERS ONLY.
Second Wind – Not bad. Doubles as an aggro generator! Contender for FLEX.
Convalescence – Really good, but it requires some coordination with healers (or a good sense of tanking) to maximize.
Internal Release – +Damage on Warrior… legit always.
Provoke – is technically a must-have for any encounter with a tank swap mechanic.
Mantra – While good for others to take, you have more important skills like…
Awareness – is good when now a days! A lot of encounter crit, and also fixes problems if you mess up Raw Intuition.
Ideal Warrior (WAR) Cross-class progression
- Marauder to 15 for: Unlocking other classes.
- Marauder to 30 for: WAR Requirement.
- Gladiator to 15 for: WAR Requirement.
- Monk to 8 for: Second Wind.
- WAR to 50 for: Maximum level.
- Monk to 12 for: Internal Release.
- Gladiator to 34 for: Awareness
- Monk to 42 for: Mantra (All Cross Class Skills Obtained)
Summary
- Warrior use skills from: Gladiator and Pugilist.
- Best Warrior Cross-Class Skills:
Provoke > Internal Release > Convalescence > Awareness > FLEX - Flex slots would likely be: Second Wind, Mantra or Flash. (Featherfoot is okay for 4’s)
More Info: Marauder | Warrior | MRD WAR Stats
Not updated for 3.0 it seems because I definitely would go with Flash, Provoke, Awareness (stacked with Raw Intuition), Convalescence, and Internal Release for dungeons/raids. I’d substitute Flash, Provoke, and Convalescence for Haymaker, Featherfoot, and Second Wind if soloing trials.
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